
For the first time in the series, an auto-reloading shotgun is the weapon of choice, which eliminates the need to shoot offscreen in order to reload. Taking place 20 years after the events in the second game, this third title has Lisa Rogan and Agent G investigating the disappearance of Lisa's father, who vanished while searching an abandoned industrial depot two weeks earlier.Īs before, the on-rails action involves blasting wave upon wave of undead abominations from a first-person viewpoint.

House of the Dead III in cell Shading?!? Sembra impossibile, ma facciamo un salto indietro nel tempo… Era il 2003 e il gioco House of The Dead III, il famoso titolo sparatutto SEGA, imperversava nelle sale giochi come per i precedenti episodi della serie, si era deciso di realizzare un porting per una console casalinga, e dato che il Sega Chihiro, la scheda su cui girava HOTD III, era basata sull’ Xbox, si decise per quest’ultima.

Thanks to UK Boogie for the english translation! The causes of abandonment are still unknown, but it is thought that the idea of a graphic “cartoon” in a game as violent as HOTD III would not satisfy the fans, who would definitely prefer “normal” graphics. The early screens had a special feature, using the technique of Cell Shading which made the game look like a color cartoon, with characters drawn with a black marker. So, SEGA announced the development of a port for Xbox was under way and showed some screens to the public.

Sega decided to port it to a home console, and since it was based on the Sega Chihiro hardware, they decided on the Xbox. House of the Dead III in cell Shading?!? It seems impossible, but let’s take a step back in time … It was 2003 and House of the Dead III, the famous Sega shooter, raged in the arcades, like previous episodes of the series.
